Projects we have been involved in

This cultural and linguistic project is a partnership between our school and the Irish school Scoil Phadaig Westport. It aims promoting social inclusion, strengthening critical thinking and drawing everyone’s attention to the importance of European cultural heritage.

Pupils and teachers of both schools taking part in this exchange will discover their cultures through the practice of French and the discovery of European classical music on the one hand, and the practice of English and the discovery of traditional Irish music on the other hand.

12 Habits for Success” is a project led by five European countries (Belgium, Bulgaria, Italy, Portugal and Romania). It is coordinated by six schools and two training organizations..

Its aim is to create a unique and innovative tool to support teaching staff in their daily work. This tool is intended to be beneficial for pupils and teachers on the personal level as well as on academic and professional ones.

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The project, “Learning from all, sharing knowledge“, meets the needs of continuous training of French teachers and teachers using French in their teaching.

It is first of all a question of developing the pedagogy to better take into account the heterogeneity of the learners’ audiences. It is also about building on the cultural diversity of both learners and teachers to enrich learning and anchor it in life. Finally, it is a matter of making language learning a vehicle for education for European citizenship and eco-citizenship.

One of the main challenges facing our economies is relaunching productivity growth and it is crucial to invest in knowledge, skills and abilities. Actions should be taken towards more open learning environments to deliver education of higher quality and efficacy and thus contributing to the Europe 2020 goals of boosting EU competitiveness and growth through better skilled workforce. This is including the efforts of the stakeholders to help learning institutions, teachers and learners to acquire digital skills and learning methods. It is crucial to support the development and availability of technology resources – simulating environments and deploying digital technologies and content at education institutions.

The Game of Business project general objective is to introduce an innovative method in entrepreneurship training in school OERs, based on the newest technological solutions.

E-Steam on the Cloud (E-SOC)

Our school is participating as a partner in Erasmus+ project – KA220-SCH – Cooperation partnerships in school education. The project is concerned with gender equality in secondary and upper-secondary education and aims at contributing to increased capabilities to reduce stereotypes by developing a series of innovative and interactive materials, tested through a behavioral science lens for their potential to increase equality by amendment of practical everyday skills and social norms regarding attitudes and stereotypes in teaching STEAM.

Partners: Universitat Jaume i de Castellon Spain Castellon de la Plana, Liceul Vocational de Arta Romania Centru Targu Mures, VSI INOVACIJU BIURAS Lithuania Vilniaus apskritis, Fundatia professional Romania Singeorgiu de Mures, European School of Brussels IV (Laeken), Orizzonti Società Cooperativa Sociale Italy.

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The project, funded by Erasmus+ School Education, is a collaborative effort between several partners the Interactive Bulgaria Foundation (coordinator), the European School of Brussels IV (Laeken), Asociatia Culturala Tomis from Romania, and Familia Gladiatoria Egyesület from Hungary.

The core objectives of the project revolve around engaging pupils of all levels in history, citizenship education, and classical studies. With a specific focus on Ancient Rome, the project aims to develop innovative teaching methodologies and curriculum through the use of interactive technologies, particularly virtual reality (VR). By leveraging living history events and digital resources, the project seeks to make the study of history more captivating and immersive for pupils.

The project work cover various aspects, such as curriculum development, content creation, and networking. Notably, the project envisions the development of at least 20 Open Educational Resources (OERs) in VR format, allowing pupils to virtually explore the world of Ancient Rome.

One of the standout features of the project is the implementation of two Roman living history events, meticulously organized by experts in Bulgaria and Austria. These events will transport participants back in time, offering an authentic experience of Ancient Rome. To enhance the educational impact, 360° videos and photos will be captured during the events, contributing to the creation of immersive VR-based learning resources.

S.P.Q.R Schools and People of Europe project stands as a testament to the power of collaboration, creativity, and immersive learning experiences. Through their combined efforts, these dedicated partners are paving the way for a more engaging and enriching history education for generations to come.

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